Goddess Collector: Every Hole is a Goal

Realms of Insight



Realms of Insight

Note, the patron is 40 chapters ahead, after that, the description would follow the same as given below. Once again, shout-out to Paragon of Destruction from where I got the idea to use this form.

What are concepts?

They are the bits and pieces that collectively form the reality we exist in. Of course, in multiverse, this concept goes by the term 'Law', 'dao', 'understnding' and stuff like that.

What is insight?

Insight is a tangible understanding one holds over the innumerable concepts. The varying level of insights bring a different level of control over the concept. So, in essence, to have the high power, a person must have high understanding of that power, too.

Realms of Insight:

I will follow Reverend Insanity on this note and give a simple level structure and their effects. Of course, it the will of the world itself in the end that dictates how much control a person can wield with his/her understanding.

Student: Basic entry level experience with no control whatsoever.

Master: The person with this threshold of understanding over concept cannot affect the reality in any manner, but can still actively attune one's own body to obtain greater results when any action conforms to the piece of reality they have master-level understanding in. For instance, a master level insight into 'power' can increase the base strength when performing physical activities. This extra boost does not require any extra energy or drug but this is a form of a blessing of the concept 'power.'

Quasi-Grandmaster: Slightly more better effect than master. The effect itself doesn't change but the 'quantity' does.

Grandmaster: Someone with this level of insight has an extremely little control over the piece of reality. However, the users of this realm can finally start gaining insight on other concepts using their main concept. For instance, the main insight is fire at a grandmaster realm and the person can use the understanding of fire 'enhancing' from air to get insight in wind element.

Quasi-Great Grandmaster: Same effect at a better efficiency.

Great Grandmaster: The beings of Great Grandmaster realm can actively unravel the secrets of other concepts once performed in front of them and hold a high number of concepts under their expertise. With this understanding, their ability to only manipulate their body advances to their ability to have a gradual control over the concept they govern. In layman's term, if a person holds the concept of life to a realm of great grandmaster, he can constantly control the life energy present around him to support his allies with extreme high health and debuff his opponents similarly. The only thing different from Life Energy Manipulation is that this control doesn't require any form of energy to manipulate the surroundings. There is more to this realm but I won't be explaining it now.

Quasi-Supreme Grandmaster: The area of control increases while the effect remains the same.

Supreme Grandmaster: There have been no official record of anyone holding this realm of understanding completely. As mythical this realm sounds, there have been uncharacteristically clear records that state this realm of understanding can instantly remove the constriction of energy whatsoever. For instance, if Supreme Seraphim wished to battle Nik even when Nik had no energy or cultivation but a supreme grandmaster level of insight in... let's say... lightning. Then, Nik would only need to think and the Supreme Seraphim would turn into a bolt lightning, strike something in its descent and dissipate for eternity.

Note: There can be any number of concepts Paradox, Duplication, Reflection and stuff like that. So, if you ever wish to see a concept turning into a reality, just suggest it and I'll try to map it and write it out through other characters or antagonists.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.